#Adaptation ,  #Digital Series ,  #Interactive ,  #Multiplatform ,  #Social ,  #Transmedia    Producer : Pemberley Digital  Emmy Award Finalist : Outstanding Creative Achievement in Interactive Media, Original Interactive Program  IAWTV Award Nominee : Best Interactive Experience    As  The Lizzie Bennet Diaries  was coming to a close, I was asked to pitch a short sequel series to bridge the end of that show with one planned for later in the year. That idea turned into Welcome To Sanditon, a reimagining of Jane Austen’s final, uncompleted novel.  In order to bring Sanditon to life, we invited the audience to co-create the town, asking them to create their own characters and storylines to complement our narrative. We gave them tools to create their own videos, and an in-fiction hub site where they could interact with other “townsfolk.” User-created storylines were folded back into the central plot of the story. Once the main series was completed, fan-created characters continued interacting for several years.  “Welcome To Sanditon” was nominated for an IAWTV Award for Best Interactive Experience

Welcome To Sanditon

Co-Creator, Co-Showrunner

  #Adaptation ,  #Digital Series ,  #Interactive ,  #Multiplatform ,  #Social ,  #Transmedia    Producer : Pemberley Digital  Emmy Award Finalist : Outstanding Creative Achievement in Interactive Media, Original Interactive Program  IAWTV Award Nominee : Best Interactive Experience    As  The Lizzie Bennet Diaries  was coming to a close, I was asked to pitch a short sequel series to bridge the end of that show with one planned for later in the year. That idea turned into Welcome To Sanditon, a reimagining of Jane Austen’s final, uncompleted novel.  In order to bring Sanditon to life, we invited the audience to co-create the town, asking them to create their own characters and storylines to complement our narrative. We gave them tools to create their own videos, and an in-fiction hub site where they could interact with other “townsfolk.” User-created storylines were folded back into the central plot of the story. Once the main series was completed, fan-created characters continued interacting for several years.  “Welcome To Sanditon” was nominated for an IAWTV Award for Best Interactive Experience

#Adaptation, #Digital Series, #Interactive, #Multiplatform, #Social, #Transmedia

Producer: Pemberley Digital
Emmy Award Finalist: Outstanding Creative Achievement in Interactive Media, Original Interactive Program
IAWTV Award Nominee: Best Interactive Experience

As The Lizzie Bennet Diaries was coming to a close, I was asked to pitch a short sequel series to bridge the end of that show with one planned for later in the year. That idea turned into Welcome To Sanditon, a reimagining of Jane Austen’s final, uncompleted novel.

In order to bring Sanditon to life, we invited the audience to co-create the town, asking them to create their own characters and storylines to complement our narrative. We gave them tools to create their own videos, and an in-fiction hub site where they could interact with other “townsfolk.” User-created storylines were folded back into the central plot of the story. Once the main series was completed, fan-created characters continued interacting for several years.

“Welcome To Sanditon” was nominated for an IAWTV Award for Best Interactive Experience